Interpolation algorithms that maximize the probability of obtaining higher occurrence of more accurate interpolated locations (closer to the reference position)
. | Type of tracks . | . | |
---|---|---|---|
Predator type . | Geolocation . | Argos . | |
Albatrosses | Hermite | Bézier 0.1/0.2/0.3 | |
Penguins | Bézier 0.1 | Bézier 0.1/0.2 | |
Otariids | Bézier 0.1 | Hermite | |
Phocids (linear tracks) | Hermite | Bézier 0.1 |
. | Type of tracks . | . | |
---|---|---|---|
Predator type . | Geolocation . | Argos . | |
Albatrosses | Hermite | Bézier 0.1/0.2/0.3 | |
Penguins | Bézier 0.1 | Bézier 0.1/0.2 | |
Otariids | Bézier 0.1 | Hermite | |
Phocids (linear tracks) | Hermite | Bézier 0.1 |
When several algorithms are given, we advise using the most relaxed algorithm (shown in bold) in order to optimize the estimation of track length. The numbers following Bézier are the values for μ (see Materials and methods for details).